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Showing posts with the label cslips

Create a smiling and crying face alternet using Threading Mechenism

import java.awt.*; import java.applet.*; /* <applet code= "smileface.java" height="600" width="600"> </applet> */ public class smileface extends java.applet.Applet implements Runnable { int aflag; Thread t; public void init() { t=new Thread(this); aflag=0; t.start(); } public void run() { try { if (aflag==0) { t.sleep(1000); aflag=1; } else { t.sleep(1000); aflag=0; } repaint(); run(); } catch(Exception e) { } } public void paint(Graphics g) { g.drawOval(100,100,100,100); g.fillOval(120,125,20,20); g.fillOval(160,125,20,20); g.drawLine(150,135,150,165); if (aflag==0) { g.drawArc(140,160,20,20,0,-180); aflag=1; } else { g.drawArc(140,160,20,20,0,180); aflag=0; } } } ...

C Program to display ASCII value of a Character, it's next character, and it's previous character.

#include<stdio.h> #include<conio.h> main() { char c; clrscr(); printf("Enter the character\n"); scanf("%c",&c); printf("\n The ASCII value of %c is %d",c,c); printf("\n Previous character of %c is %c",c,c-1); printf("\n Next Character of %c is %c",c,c+1); } OUTPUT : Enter the character s The ASCII value of s is 115 Previous character of s is r Next Character of s is t

Menu Driven C program to calculate Area of Square, Rectangle

This program demonstrates the use of switch() case : #include<stdio.h> #include<conio.h> #include<stdlib.h> main() { int ch; float s,l,b; float arect,asquare; clrscr(); do { printf("\t Main Menu\n"); printf("\t 1. Area of Rectangle.\n"); printf("\t 2. Area of Square.\n"); printf("\t 3. Exit\n"); printf("\n\tEnter your choice:\n"); scanf("%d",&ch); switch(ch) { case 1 : printf("\n\tEnter length and bredth:\n"); scanf("%f%f",&l,&b); arect=l*b; printf("\n\tArea of rectangle is : %f\n\n",arect); break; case 2 : printf("\n\tEnter side of the Square:\n"); scanf("%f",&s); asquare=s*s; printf("\n\tArea of Square is : %f\n\n",asquare); break; case 3 : exit(0); } }...